Install all Windows Updates that are pending on your machine and reboot: Windows XP: Use the Windows Update utility located in the Control Panel. Windows 7 and Windows Vista: Use the Windows Update utility located in the Control Panel, and on the sidebar. For more information, and access to this and related Microsoft downloads, refer to Autodesk Technical Solution Verify that enough disk space is available on your machine to install Autodesk Inventor LT To install Autodesk Inventor LT For Electronic Fulfillment users only: Download the appropriate Autodesk Inventor LT installation files to a temporary location on your computer hard drive.
Double-click the self-extracting executable file to access the Installer. Temporary extraction is to your temp folder. Operating system errors regarding very long path names can occur if this temporary location is nested too many levels deep. We recommend that you use the default destination folder, which is "C: After the file is extracted, the Inventor LT installer wizard launches automatically. If it does not launch, browse to the folder where all files were extracted and double-click setup.
If you are switching languages or adding a Language Pack, ensure you browse to it and set that option before setting any other preferences. Changing a Language Pack will reset some of the installation preferences to their default values. After configuration, confirm all your preferences are set as required before starting the installation. When the installation is done, click Finish.
If required, reboot the system after the installation is finished. For DVD users only: Based on the bit type of your operating system, insert the appropriate DVD. The Inventor LT installer wizard launches automatically. If it does not launch, open the DVD disk and double-click setup. To verify the installation was successful, start Autodesk Inventor LT.
If the About box displays: Return to Top General Notes We recommend that you use a certified graphics card. The certified graphics cards and drivers are also applicable to Inventor LT This also applies for using the Add-In Manager of earlier versions to change add-ins on Vista or Windows 7.
If you installed both Inventor LT and on bit operating system, do not use AutodeskbitExplorerLauncher. Inventor LT works with the bit version of Windows Explorer.
Other fonts are not supported. Inventor LT now loads add-ins as needed, rather than loading them all at start-up.
The Add In Manager displays if an add-in is loaded automatically, and whether the add-in is loaded or not. If the add-in is not loaded, we list the document type which causes the add-in to load.
The bit version of Autodesk Inventor LT Service Pack 2 is approximately 92 MB in size. A minimum of MB of free disk space is required on the drive where your temporary files are directed. Get answers fast from Autodesk support staff and product experts in the forums. Autodesk Intent Server D1: Autodesk Inventor D1: Autodesk Inventor Engineer-to-Order Series D1: Autodesk Inventor Engineer-to-Order Server D1: Autodesk Inventor LT D1: Autodesk Inventor OEM D1: Autodesk Inventor Professional D1: Autodesk Inventor Publisher D1: Autodesk Maya.
If you can design assemblies, then you can design them in LT. There are some drawbacks from designing assemblies with LT, one is that I cannot easily create exploded drawing views or create assembly motion and animations. The secret is in multi-body solid modeling. One of the first steps is to plan out how your assembly will be created and in which order parts should be created. Next, decide on what part needs to be drawn first and what features need to be added to that part?
In my example, I will use a design a new water canteen for my LT assembly and the part I want to start my design with is the rubber base of the canteen. I will start by creating a new part and save this as my reference part. Next I will just model my first part using regular part features.
Notice in the browser; if you expand the top folder called Solid Bodies and in that folder there should contain one solid body. By expanding that solid you will see that it contains same features that are found in the browser tree. Next I will create a new extruded feature and will use the new solid option. Not only will this create the extrusion, but will also create a new solid in the Solid Bodies folder. Most features in the Create panel on the Model tab; like Extrude and Sweep have the ability to create a new solid.
And most of the features; like Fillet and Chamfer on the Modify tab have the ability to choose what solid s will receive that type of feature. Expand the Solid Bodies folder in the browser and right mouse click on one of the solids and select Properties. The Body Properties dialog appears and you can change the name, color and physical properties of each solid. Next, we will export this single multi-bodied part in too many different parts.
We can do this by using the Make Part command that is found on the Manage tab in the Layout panel on the software ribbon. One thing that I do not like about this command is that you cannot do more than one solid at a time. So if you have 10 solids, then you have to go through this workflow 10 times. Before we start using the Make Part command, we need to get the solids ready for export. This is done by right mouse clicking each solid in the browser and selecting Export Object.
Next, click on the then Make Part command to export our solids to new part files. Notice if you expand the sub folder Solid Bodies in the dialog; you will see part icons with a green arrow; this means that these objects is ready for export. This Make Part dialog has many options that will help you with your part creation. For instance, you can choose from one of four derived styles. Today we will use the default: Maintain each solid as a solid body.
Next pick just one of the gray status icons so that it turns to yellow. This means that the solid is ready to be derived. Now in the Name field, I like to give my new part name the same as the solids name and then I can choose I template type and a location of where this file will be saved.
Make a mental note of where this file is saved. Other options that are in this dialog are to scale or mirror this derived object. Now that you selected the options that you need, you can select the Apply button to repeat this process for the other solids. When you are on your last solid you can just select the OK button to create the new part and close the Make Part dialog.
We now can open the new part that was just created and review it. This means that if you edited the original file that it will update the derived file. You can test this buy going back to the reference part. If your reference part is closed then you can right mouse click the reference part in the browser and select Open Base Component.
Now make a change to the reference part and then update and close the file. This means an update to this file is needed. Select on the Local Update on the Quick Access tool are and the changes will be applied to the derived file. After all files you can create technical drawings from both the reference file and the derived files.